CAR/BLUEPRINT FIELD GUIDE · REV 1.0 · UK
02 / Anatomy

Every part,
inside and out.

Drag to rotate, scroll to zoom, pull the car apart with the slider, or click "Sit inside" to jump into the right-hand-drive driver's seat and inspect the cabin from behind the wheel.

MOD-ICE · 21 PARTS
SCALE 1:40 · UNITS m
01

Sit inside: Interactive driver's cockpit

Start with the clean full-cabin overview, then click any numbered control (01–12), cockpit part, or label below to smoothly zoom into that section and test how it works.

02

The main systems & interactive crash structure

Mechanics think in systems rather than individual parts. Below the eight core systems, use the interactive crash test simulator to see how sacrificial crumple rails and the rigid boron-steel safety cage protect the cabin at different impact speeds.

01

Powertrain

Makes the power: the engine or electric motor, plus turbo, fuel and cooling.

02

Drivetrain

Carries power to the wheels: gearbox, clutch, driveshafts, propshaft and differential.

03

Chassis

Holds the car up and keeps it on the road: suspension, wheels and tyres.

04

Brakes

Slow you down: discs or drums, the hydraulic system, ABS and stability control.

05

Steering

Points the front wheels where you want to go.

06

Electrical

Battery, alternator, lights and the computers (ECUs) that run everything.

07

Body & safety

The structure, crumple zones, airbags, seatbelts and glass.

08

Energy (EV)

Battery pack, inverter and charger: the electric car's version of fuel and engine.

03

How a car is built, layer by layer

Factories build a car from the floor up. Picture it as five layers stacked on top of each other.

01 BODY SHELL & GLASS02 INTERIOR & SEATS03 ENGINE / MOTOR04 WHEELS & SUSPENSION05 FLOORPAN / PLATFORM
01

Body shell

The painted metal "skin" plus doors, bonnet, boot and glass. Under it is a safety cage with crumple zones.

02

Interior

Seats, dashboard, airbags, wiring and the screens. Around 1,500 metres of wiring in a modern car.

03

Powertrain

The engine and gearbox, or the electric motor. Dropped in from below on the assembly line, a step called "marriage".

04

Running gear

Wheels, tyres, brakes, suspension and steering: everything that touches or controls the road.

05

Platform

The shared floor that sets wheelbase and layout. One platform can underpin dozens of models across several brands.

04

Classic vs modern vs electric

The same job is done in very different ways depending on the era. Here are the headline differences.

CARBURETTOR · DRUMS · NO ABSCLASSIC (1960S)TURBO · ECU · 6+ AIRBAGSMODERN PETROLBATTERY FLOOR · ONE GEAR · REGENELECTRIC
JobClassic (1960s)Modern petrolElectric
Making powerCarburettor engine, no computerFuel-injected turbo engine run by an ECUElectric motor fed by a battery
Driven wheelsUsually rearUsually frontRear, front or both
Gears3–4 speed manual5–6 speed manual or 6–10 speed autoSingle speed (counts as automatic)
BrakesDrums, sometimes front discs, no ABSDiscs with ABS and ESCDiscs plus regenerative braking
SafetyLap belts, rigid body, no airbagsCrumple zones, 6+ airbags, driver assistsSame as modern, plus a very low centre of gravity
ServicingEvery 3,000–6,000 milesEvery 10,000–20,000 miles or yearlyFewer moving parts, mainly tyres, brakes and cabin filter
SteeringUnassisted and heavyElectric power steeringElectric power steering